There's been a whole lot of buzz going around recently about what Bioshock developer Irrational Games' next project is. Well, all of those questions were answered today with the announcement of Bioshock Infinite, the latest game in the critically acclaimed series.
For Infinite, Irraitional wanted to reexamine the way that fans envisioned Bioshock, starting from the ground up with the setting. No longer will you be in the underwater city of Rapture; now, you will be in Columbia, a floating city in the clouds. Gamers will take the role of Brooker DeWitt, a Pinkerton agent sent to rescue Elizabeth, a woman who has been imprisoned in Columbia since birth. Over the course of the game Brooker's and Elizabeth's abilities will combined as they both fight to get out of Columbia as it falls from the sky.
As part of the effort to "rethink, rebuild, and expand the Bioshock arsenal", Infinite will feature a revamped AI system and improved animations. In discussing the changes fans can expect from the third iteration of the shooter, Ken Levine said "The only thing gamers can be certain of is this: the rules of the BioShock universe are about to change". There was only a cinematic trailer (shown below) and some screens revealed, so we're unsure just how drastic those changes will be. Color us curious at the very least though. The game will be releasing in calendar 2012 for the Xbox 360 and PS3, so there will be plenty of time for questions to be answered though.