So, I figured I should write this wrap up before the lack of sleep totally takes over and I start writing nonsense, at which point I'll force myself to go to sleep. Day 1 of E3 is in the books, and I can't help but think that it was everything I thought it would be, but at the same time very different than what I envisioned. To be sure, it is an experience unlike any other: where else can you see a flash mob of Nintendo employees dressed up like toy story characters start dancing in the middle of a convention center? Its totally a trip, but at the same time, I've learned a lot, some revelations from the first day after the jump.
First, I've come to the realization that PR people, at least the ones that I've interacted with, are the nicest people ever and I'm totally going to marry one. No joke, I emailed the PR rep for XSEED (I'll get impressions from that demo up soon enough) literally monday afternoon and she found a spot for me to see their game. Even better, the PR person at square and she was able to find me appointments to see two of their games over the next couple of days, even though I talked to her after the show opened.
Second, and on a bit more serious note, the future of gaming is in movement, that much is sure. It started with the Wii and it has simply grown since then. Everyone from Microsoft with their Kinect, to Sony with the Move, even down to Parrot with the ARDrone is embracing movement as a way to experience video games. And guess what, this new trend is really really fun. Nearly everyone I've passed in the Kinect booth (hopefully that will be us tomorrow) has had a big smile on their face as make a fool of themselves out of the camera with everyone watching. We can only hope that this trend is embraced by everyone, gamers and game makers alike, because it not only increases immersion but it also keeps games just plain enjoyable
Third is a whole bunch of cool stuff coming out, both in terms of hardware and software. I've already touched on the Move and the Kinect, but those are just the tip of the iceberg in terms of awesome innovations. Sony is leading the way in 3D gaming, which could become the standard soon; there's the 3DS, which had a queue which apparently lasted hours in terms of big hardware but there's also a ton of cool racing, music, and shooting peripherals. Add to that the sheer number of exciting titles on the show floor and it makes me think that this event should be a week rather than three days, and even that might be too short to see everything that there is to see.
Fourth, either the frag dolls are the sweetest girls in the world or they are very good at faking it, I tend to lean towards the latter, maybe just because I like to think of the best in people.
Lastly, I can't wait for the next couple of days. I'll do a write-up of all the absurd stuff that has been happening at the end of my time here, but frankly, it is impossible to do E3 justice, from booth babes (yes they are that attractive in real life) to the column of "korean soldiers" who marched past the Ubisoft booth as Ubi was demoing their newest dance title I am already anticipating coming back next year just to do it all over again. Alright, back to getting those impressions and hands-on articles written up.