Kung Fu Panda 2 Review [Xbox 360 Kinect]

Will Anderson May 28, 2011 0

Join Po and the Furious Five in a new adventure from THQ as you kick, punch, and block your way through armies of wolves, gorillas and komodo dragons to save the art of Kung Fu!  The video game, Kung Fu Panda 2 takes place shortly after the events of the second movie just released in theaters.  You control Po, Dragon Warrior and hero.  The people of Gongmen City are rejoicing the defeat of Lord Shen.  But unbeknownst to them, a pair of Komodo dragons lead an army of evil creatures to loot the city.  Can you and Po save the Valley of Peace?  Or will you and the Furious Five meet their match?


Kung Fu Panda 2 for Kinect is a surprisingly enjoyable game with plenty of activities to keep it from getting monotonous like many other Kinect games get to be after a while.  The game’s primary focus, of course, is the fighting.  You are matched up with a number of enemies in a given area and take them on one at a time.

Each battle starts out by choosing a form.  Flowing Style is your fighting form that provides a balance of effectiveness against all enemies.  Lightning Style allows you to attack quickly against smaller, more agile foes.  And Power Style is geared for taking on larger, slower enemies.

After you choose your form, the battle begins.  Each battle is turn based going from your attack phase to defense phase.  During the attack phase you’ll use the moves that Po has taught you to take on your opponents.  Throughout the battle you’ll be free to perform whatever attacks you wish for the most part, however there are instances during the battle where you’ll be prompted for a specific attack.  While for an adult this may seem annoying, I can see this feature being necessary to help your little gamers along if they’re struggling against an enemy.  At times you’ll be prompted to call on your friends, the Furious Five.  This is a voice activated action that allows you to call out their name.  Once you do, they will come help you by delivering a devastating attack on your foe, which for the lesser enemies pretty much takes them out immediately.

After the attack phase comes the defense phase.  You’ll be prompted to either dodge or block a series of attacks from your AI opponent.  If you do well and flawlessly defend yourself, you’ll be rewarded with a swift counterattack to your enemy.  The process repeats itself until either you or your enemy are taken down.

To break up the monotony from the constant fighting THQ has included minigames that help move the story along.  These minigames range from rickshaw races (where you’ll dodge different obstacles in your path while blocking items thrown at you by enemies) to serving up noodles for Mr. Ping’s patrons a la Diner Dash, or even getting into food fights.

Really the only complaint about the game is the lack of a multiplayer feature.  While it’s understandable that you wouldn’t necessarily want Xbox Live functionality on a child’s game, having a co-operative or local competitive mode might stifle the potential for the little gamers to try their Kung Fu skills on each other while impatiently waiting for their turn.

Overall, Kung Fu Panda 2 is an excellent game with enough variety in its activities so as not to get too stale as many other Kinect games can get to be.  For the adult who’s a kid at heart, this game is an enjoyable investment.  For the older gamer who has little ones in the house, this is definitely a must have for the family collection.

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